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rainelements:audioaspect

Audio Aspect

Properties

  • Use Unity Messages (Advanced): Whether the Entity is initialized by Unity or done manually.
  • Is Active (Advanced): Whether the Entity is currently detectable.
  • Form: The GameObject that the Entity and its Aspects will be attached to.

Actions

  • Select All: Selects all of the aspects that are on this Entity.
  • Remove Selected: Removes the selected aspects on this Entity.

Usage

Code

See Also

rainelements/audioaspect.txt · Last modified: 2022/08/13 18:13 (external edit)