With RAIN{indie}, I used to use root motion for forward/linear movement but not for turning/angular movement-I would let the RAIN AI handle the turning as I do not have special turning animations that are compatible with the walk and run animations I have. It seems this is no longer possible with RAIN unless I create my own custom Motor, as whenever Root Motion is checked in the MecanimMotor, angular movement is disabled because the MecanimMotor expects to be able to drive the Direction and AngularSpeed parameters to control turning, even when the parameter names are not filled in. Is there any workaround?