Home Forums Updating to RAIN Rain fails to update

This topic contains 2 replies, has 2 voices, and was last updated by  prime 3 weeks, 2 days ago.

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  • #6195

    milox
    Participant

    So I downloaded fresh copy of Rain from the download page, imported it into my existing Unity project (which never used any Rain indie or whatever) and first thing I see is a compilation error related to ActionTemplateCS (cannot override because `RAIN.Action.RAINAction.Execute(RAIN.Core.AI)’ is not a method) so I delete that script, project compiles, and then Rain starts immediately updating itself and goes up to around 30% progress and then stops and freezes my Unity. Same thing when I restart. I’m using Unity Pro (iOS) 4.3.2 the newest one I believe. On Mac OS X Mavericks. Not a good first impression…

    #6196

    milox
    Participant

    Seems that I fixed found the answer in another thread - seems that the problem was having another class named AI. Although it seems Rain did some pretty weird stuff in the project - I’m seeing in the console that it tried updating all the xml file in my project for some reason thinking that they were behavior trees.

    #6232

    prime
    Keymaster

    RAIN didn’t actually update all the xml files - it just checks to see if they contain a behavior tree. It upgrades them if they do, leaves them alone otherwise.

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