I would like to change that function. I get it to work like i want but i still need to call the base.GetNextPathWaypoint() :
base.GetNextPathWaypoint (allow3DMovement, allowOffGraphMovement, cachedMoveLookTarget);
return waypoint;
the waypoint var is another that i set myself and the motor is following it. But i’d like to know what the GetNextPathWaypoint() do as i only need the motor to know the next waypoint. And if i comment the base call the motor does not move anymore.
I mean i don’t use the path system here but i still want to use the motor and the moveTo action.
Or is there a way to use the motor without the navigator ? In this case it’s because i want to defined my own path without the RAIN navmesh / waypoint system.
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This topic was modified 3 months, 2 weeks ago by Elzean.