News Forums RAIN General Discussion and Troubleshooting Navmesh obstacle for instantiated items

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    Hi there, can I use the navmesh obstacle component with rain? I have a lot of instantiated items in my project that need to be avoided by ai, such as tree colliders that are not in at runtime, player buildings, etc.. Just looking to make sure rain supports a way for ai to avoid instantiated objects.




    Rain now not support dynamic obstacles. You can rebuild navmesh each time you instantiate something, but not sure that this is optimal solution. Another option to make Rain work with A* Pathfinding Project for pathfinding, but this variant only if you can buy A* Pathfinding Project Pro and can spend time to merge them. Somewhere in this forum i found theme how merge them but not remember link, sorry. Maybe authors of Rain know better solutions for this. Wait for expert answer.

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