News Forums General Discussion Does the RAIN NavMesh have off-mesh link capabilities or dynamic obstacles?

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    I am wondering if the RAIN navmesh has, or will have, off-mesh link capabilities similar to the Unity navmash?
    Seen here and here.

    Or dynamic obstacles. That would be great. I currently need this for doorways. If these are not available yet, I will either code for a closed door (AI reaches it, either waits, chooses next navigation target, or gives up on chase and returns to home position), use the Unity navmesh with custom move actions, or use multiple meshes somehow. (Unless someone has a solution for this already?)

    Sorry if these have been mentioned before. I didn’t find anything with my searches.


    Also, I am loving the updates from RAIN{indie}!

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