Home Forums General Discussion Debugging tree bindings

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    Is there any way to debug a behavior tree when using tree bindings? The window just shows the top level and I can’t find a way to dig any deeper than that. This makes it fairly difficult to troubleshoot issues in more complex trees.

    I can work around this by creating a temporary tree and copy/pasting the entire tree from my binding, but that isn’t really a good solution.



    Not currently. I hear you though. I use tree bindings a fair amount and it does make debugging harder. I get around it by either (a) copy/pasting the binding as you suggest, and/or (b) adding more debug lines into the BT.

    The timing for a fix on that will coincide with our release of our new behavior tree setup - which is still some weeks away.

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