News Forums Sample Projects, How To’s, and Code Samples Behavior Tree example requests: Allied team strategic set ups, ambushes etc.

This topic contains 0 replies, has 1 voice, and was last updated by  AgathaCrup 4 months, 1 week ago.

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #27007

    AgathaCrup
    Participant

    Hey …new to Unity and just seen RAIN for the first time…watched about 4 hours of videos today, awesome asset. Ok
    here’s what I want to be able to do, (looks like its probably doable already but may as well throw it out there anyway).

    I want to be able to have a team/allied characters up to 3 that I could send to a specific spot in the game and wait for the bad guys creating strategic set ups, ambushes etc. From what little I know I could possibly use Unity nav-mesh with some clever and way beyond me scripting but perhaps RAIN could get me part way there.
    Thanks guys
    A

Viewing 1 post (of 1 total)

You must be logged in to reply to this topic.