Be the first to know when upcoming features become available
SIGN UP FOR OUR NEWSLETTER →
Check out some of the improvements, upgrades and extensions coming to RAIN.
Complete AI Characters:
- Fully rigged, ready-to-use Characters
- Complete packages including characters and matching environmental props
- Access to a library of behaviors
- Personality influences and Goal-Oriented Behavior
Pathfinding:
Improved UI:
Behavior Trees:
Motion Control and Animation:
Customization, Extensions, Plugins, and 3rd party libraries:
- Dynamic navmesh updates
- Navigation Mesh stitching
- Obstacle Avoidance through dynamic navmeshes
Improved UI:
- An Entity builder, to speed up world markup
- Support for custom visualizations
- Wizards walk you through rigging AI, adding aspects to a scene, and setting up pathfinding
Behavior Trees:
- Revamped behavior tree editor
- Additional support for new nodes
- New nodes for tagging aspects dynamically
- Improving the expression builder
- Support for 3rd party BT libraries
Motion Control and Animation:
- Improved Mecanim support
- Comes packaged with a customizable Mecanim state machine for out-of-the-box movement
Customization, Extensions, Plugins, and 3rd party libraries:
- Premier Rival Theory developer program
- RAIN AI are embeddable in 3rd party products without the need to include RAIN libraries (e.g., Asset Store products)
Network Support