I have been experimenting around with RAIN AI for a while now. I created a very simple chasing AI behaviour and then set it aside while I worked on other things. When I came back to it and copied my enemy it no longer worked.
It calculates a path but doesn’t follow it. It seems like it gets stuck each time it tries to cross one of the navigation mesh polygons. If I toggle on and off the Allow 3D Movement box it will continue to move most of the time, otherwise it doesn’t do anything.
It also no longer rotates to face my player. I am really confused as to what I broke, but even placing a new behaviour tree (The one from the tutorial video) does nothing to fix it. It still cannot navigate the mesh.
Does anyone have any suggestions? I was really starting to like this solution but now I’m on the verge of chucking it out.
This topic was modified 3 months, 1 week ago by Riscvul.