SB_Flee is a steering behavior that attempts to move the AI away from a target at maximum velocity. More...
Public Member Functions | |
SB_Flee () | |
Default constructor. | |
override Steering | Steer (Kinematic agent, Kinematic target) |
See SteeringBehavior. |
SB_Flee is a steering behavior that attempts to move the AI away from a target at maximum velocity.
RAIN.Motion.Instantaneous.SB_Flee.SB_Flee | ( | ) |
Default constructor.
override Steering RAIN.Motion.Instantaneous.SB_Flee.Steer | ( | Kinematic | agent, |
Kinematic | target | ||
) | [virtual] |
See SteeringBehavior.
agent | |
target |
Reimplemented from RAIN.Motion.Instantaneous.SteeringBehavior.