News Forums RAIN General Discussion and Troubleshooting Timer not working

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This topic contains 1 reply, has 1 voice, and was last updated by  smark91 4 months, 2 weeks ago.

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  • #40231

    smark91
    Participant

    Hi,
    I’m on Unity 5.3.1f1 and using Timer component on my Behavior tree result in infinity Wait time.
    My tree is:
    BT
    -SEQ
    - expression enemyTurn == true
    - timer 2 seconds (try either with variable)
    - custom action

    Custom action is never trigger, unleash I delete timer.

    Is possible that is bugged?
    Someone can explain me how it works?
    Documentation is very generic and doesn’t explain very well how it work.

    Many thanks!

    #40233

    smark91
    Participant

    Timer calculate time based on Time.timeScale value.
    Mine was 0 so for the timer the time is stopped.

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