Hey now, I’m trying to get my AI to switch between 2 different entities, one is the player and the other is a multitude of ‘wander’ entities. I’ve tried to achieve this through custom actions and by just using the behaviour tree to no avail, I’m not too adapt with RAIN.
- how would one go about switching between different entities?
- and how would a timer be implemented for this switching for either the custom action or in the behaviour tree? (For example: go after playerEntity for 10 seconds, wander for 3 secs.)