News Forums RAIN General Discussion and Troubleshooting NavMesh generation: Unity terrain

This topic contains 2 replies, has 2 voices, and was last updated by  blitzprog 2 years, 10 months ago.

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  • #12518

    blitzprog
    Participant

    Hello,

    when creating a NavMesh out of a Unity terrain I’m getting several problems.

    This is what happens after “Preview Collision Meshes”:

    And when I press “Generate Navigation Mesh” it hangs for a long time, making my PC completely unusable. I waited around 10 minutes, then decided to force-close Unity via task manager.

    Do you have an idea what the reason could be?

    #12574

    Sigil
    Keymaster

    Most likely the trouble you are having is stemming from the size of the Navigation Mesh. I would try a smaller section out just to see how it performs for you. The Navigation Mesh can generate them that large, but it would take quite awhile, although you should have a progress bar for most of that time.

    Try a smaller section just to see what happens.

    #12581

    blitzprog
    Participant

    Yep, I set it to 1.0 and that seems to work for now, thanks!

    • This reply was modified 2 years, 10 months ago by  blitzprog.
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