I am new here, and we start using Rain. We are doing NavMesh tests to define the best RAIN practice for our game.
When using NavMesh I didn´t find a way to handle door open and close. How can I set to the NavMesh and Route Network that a door is closed, so it do not consider at the route, or is open, and he can get through the door?
We have a test scene with a long corridor, that turns left, and a door also at the left, with an exit door at the other side of the corridor.
We put a Nav Target at the end of the left corridor. This way the NPC can go straight to the corridor and turn left to get to the target, or can go via the first left door, and exit at the target via then exit door.
The fact is that the character completely ignore the door open or closed, and goes trough it.
The walls and the door has colliders properly set.
I need help.