Sorry for the late reply. Let me know if you still need help with this. I’ll answer assuming you still do but I realize some time has passed.
So the setup looks alright (from what I can see), but you’ll want to confirm a couple things. First make sure the animations work outside of RAIN with your model. I believe you can use the Animation window to preview them on your model, that should be enough to make sure they’ll work.
Next up is to run the behavior tree debugger. Select your AI, open the Behavior Tree Editor, make sure the drop down is on “Current AI”, and run the game. You should see it light up with colors indicating what is happening with the AI at the moment, what we would like to see is your animate nodes highlighted yellow when they are running. If they are red it means it couldn’t find the state for some reason, if it is green it means the animation finished, and yellow means it is still running.