News Forums RAIN General Discussion and Troubleshooting Disabling gravity in a CharacterControllerMotor

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    As the title implies I’m trying to temporarily disable the gravity in a CharacterControllerMotor.

    I’m trying to make an enemy able to climb up walls by manually using the Move function in the CharacterController…unfortunately it’s seems that the Motor in RAIN is bringing it down…

    I thought of using a BasicMotor but I’m worried it may be problematic as this enemy moves around the level… along ramps , evading obstacles,etc.

    Can someone please tell me if you can disable gravity in the CharacterControllerMotor? Or maybe if it’s just fine to use the BasicMotor?

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