Please, without giving me a link to a tutorial that doesn’t work for me, give me a solution to a simple detect and follow procedure.
I have successfully done it in the past, but am unable to do it now, possibly because of either RAIN or Unity’s updates.
(i’ve tried) “sensor”
(i’ve tried, with the ai’s tag as player, a form variable player, and the entity visual aspect of player (with the mount point on the desired game object)
ive selected both mecanim animator and mecanim motor in the BT asset