Please, without giving me a link to a tutorial that doesn’t work for me, give me a solution to a simple detect and follow procedure.
I have successfully done it in the past, but am unable to do it now, possibly because of either RAIN or Unity’s updates.
something like
Sequence
-detect
(i’ve tried) “sensor”
“aspect”
-move
(i’ve tried, with the ai’s tag as player, a form variable player, and the entity visual aspect of player (with the mount point on the desired game object)
move target:player
face target:player
ive selected both mecanim animator and mecanim motor in the BT asset