RAIN.Motion.AIRigidBodyController Class Reference

The AIRigidBodyController is intended to translate movement requests from the RAIN motion system into physics forces suitable for rigid body objects whose motion is controlled by rigid body physics. More...

Inheritance diagram for RAIN.Motion.AIRigidBodyController:
RAIN.Motion.AvatarController

List of all members.

Public Member Functions

override void UpdateFromAvatar (Core.Agent agent, float deltaTime)
override void CalculatePhysics (Core.Agent agent, float deltaTime)
override void ApplyPhysicsToAvatar (Core.Agent agent, float deltaTime)

Detailed Description

The AIRigidBodyController is intended to translate movement requests from the RAIN motion system into physics forces suitable for rigid body objects whose motion is controlled by rigid body physics.

Note: If you are seeing this message, the AIRigidBodyController is not supported in this version of RAIN. If you believe this is an urgently needed feature, please contact us through our support website at http://support.rivaltheory.com and tell us what you need. We will seriously consider prioritizing the feature.