Public Member Functions | |
GOBPersonalityInfluenceNode (string nodeName) | |
Default constructor. | |
Public Attributes | |
const string | NODETYPE = "personalityinfluence" |
Properties | |
string | Trait [get, set] |
Personality trait name. | |
bool | IsPositiveInfluence [get, set] |
If true, positive influence. If false, negative influence. |
RAIN.GOB.GOBTree.GOBPersonalityInfluenceNode.GOBPersonalityInfluenceNode | ( | string | nodeName | ) |
Default constructor.
nodeName | Name of node in the BehaviorTree |
bool RAIN.GOB.GOBTree.GOBPersonalityInfluenceNode.IsPositiveInfluence [get, set] |
If true, positive influence. If false, negative influence.
string RAIN.GOB.GOBTree.GOBPersonalityInfluenceNode.Trait [get, set] |
Personality trait name.