RAIN.Core.PhysicalEntity Class Reference

PhysicalEntity is a base class for objects that have a Kinematic structure. More...

Inheritance diagram for RAIN.Core.PhysicalEntity:
RAIN.Core.Agent

List of all members.

Public Member Functions

 PhysicalEntity ()
 Default constructor.

Protected Attributes

Kinematic kinematic
 A Kinematic specifying movement information.
Collider collider = null
 A Collider specifying the collision bounds of the entity.
float radius = 0f
 A radius to use IF the collider is not present.

Properties

Kinematic Kinematic [get, set]
 The Kinematic associated with the PhysicalEntity.
Collider Collider [get, set]
float Radius [get, set]

Detailed Description

PhysicalEntity is a base class for objects that have a Kinematic structure.


Constructor & Destructor Documentation

RAIN.Core.PhysicalEntity.PhysicalEntity ( )

Default constructor.


Member Data Documentation

Collider RAIN.Core.PhysicalEntity.collider = null [protected]

A Collider specifying the collision bounds of the entity.

A Kinematic specifying movement information.

float RAIN.Core.PhysicalEntity.radius = 0f [protected]

A radius to use IF the collider is not present.


Property Documentation

Kinematic RAIN.Core.PhysicalEntity.Kinematic [get, set]

The Kinematic associated with the PhysicalEntity.